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Open Forum » U4GM - Grow A Garden Pet Weight Formula Explained » October 09, 2025 08:13:01

LoganBrooks
Replies: 1

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If you’ve been playing Grow A Garden, you’ve probably noticed how pet weight can drastically impact your gameplay. Understanding how pet weight is calculated can help you optimize your garden, get better yields, and make smarter decisions when you decide to buy Grow A Garden pets. Here’s a breakdown of the weight formula and some tips from a seasoned player.

How Pet Weight Works

In Grow A Garden, each pet has a base weight, which is influenced by its type and rarity. The game calculates weight based on a combination of base stats, feeding habits, and environmental factors in your garden. Essentially, a pet’s weight will increase when you feed it consistently, while neglect or improper feeding will slow growth.

The Weight Formula

While the developers haven’t released an official formula, the community has tested and refined an approximate calculation:

Base Weight: Each pet starts with a base weight depending on its species.

Feeding Factor: The type and amount of food you provide add incremental weight. Certain premium foods have higher multipliers.

Activity Multiplier: Pets that spend more time active in the garden gain slightly more weight compared to idle pets.

Random Variance: A small random factor ensures that no two pets grow exactly the same, even under identical conditions.

By tracking these variables, you can estimate how long it will take for your pet to reach target weights, which is particularly useful if you plan to buy grow a garden pets cheap and want to maximize value.

Tips for Growing Your Pet Efficiently

Consistent Feeding: Regular feeding with high-quality food is the fastest way to increase pet weight.

Monitor Activity: Let your pets roam in active areas of the garden to leverage the activity multiplier.

Plan Purchases Carefully: If you’re looking to buy Grow A Garden pets, platforms like U4GM can be convenient, especially if you want to buy grow a garden pets cheap without compromising on quality.

Understanding the weight formula might not make your pet magically reach maximum size overnight, but it gives you control over growth strategies. By combining consistent care with smart purchases, you can enjoy a more rewarding gardening experience and optimize your pets’ potential.

Open Forum » MMOEXP Essential Tips for Navigating Path of Exile 2 » October 08, 2025 08:31:38

Myramillan
Replies: 1

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Path of Exile 2 (POE2) is an expansive action RPG filled with myriad mechanics, secrets, and interactions to discover. With over 1,500 nodes on the passive skill tree and countless combinations of skill gems and support gems, the game can feel overwhelming. After spending around 70 hours in POE2 and progressing through the Cruel difficulty as a Witch, I've compiled some crucial tips that can help both new and seasoned players enhance their gaming experience POE2 Currency. Here are some important pieces of knowledge that could easily be missed.

Tip 1: Unlocking the Full Potential of Support Gems
One of the most essential aspects of POE2 is the skill gem and support gem system. Initially, it may seem limited to just three support gems per skill gem, but unticking the “Show Recommended Gems” button reveals a vast array of options that enhance your skills significantly. For instance, when you untick this option while equipping the Witch’s Flame Wall, you’ll discover support gems that provide spell echo, allowing the skill to cast twice without extra mana costs—a game-changer for any build. Always keep this button unticked to explore all the potent gems available for your skills.

Tip 2: Real-Time DPS Evaluation
Make the most of the skill gem menu to track your damage per second (DPS) in real-time. This allows you to see how equipment changes and different support gems affect your damage outputs immediately. By comparing stats after equipping a new piece of gear or swapping out support gems, you can optimize your build effectively. This feature is invaluable for late-game min-maxing, ensuring each choice impacts your build positively.

Tip 3: Customize Your Interface Options
Navigate to the options menu and customize your gameplay interface. Enabling the “Show Mini Life Bar” option helps you stay focused on the action without constantly glancing at the corners of the screen to monitor health and mana. Keeping your attention in the center of the screen can help you avoid unnecessary damage and enhance your overall playability.

Tip 4: Keybinding for Efficiency
Take some time to go through input options and set keybindings that suit your gameplay style. For example, setting a key for the create portal command makes teleporting much more efficient. Additionally, remember that placing a portal in an active zone allows you to log off and return later, resuming your adventure exactly where you left off—perfect for busy schedules or short play sessions.

Tip 5: Vendor Stock Refresh
Every time you level up, don’t forget to check vendors, as their stock refreshes with potentially better gear. Though it may seem tedious, it can lead to significant upgrades that surpass loot from bosses, so make it a habit to check vendors, especially in your home base.

Tip 6: Understanding the Salvage System
Get acquainted with the salvage system—this allows you to dismantle items with quality or sockets to create valuable resources. Salvaging ten items yields a shard that can enhance future gear. While it may seem slow, the massive amounts of loot collected throughout your journey make this a worthwhile process. Save salvage resources for late-game gear changes since you’ll frequently swap equipment in the early game.

Tip 7: Unique Boss Awareness
Be mindful of unique bosses in the game, as they do not respawn after being defeated. Clearing areas thoroughly ensures you benefit from permanent buffs that can enhance later gameplay. Keep track of your map and revisit areas to ensure you don’t miss out on any notable encounters.

Tip 8: Highlighting Loot
Never miss loot again by holding the Alt key to highlight all items in your vicinity, including hidden chests and items. For a permanent display of all loot, press Z to toggle this feature on. This can dramatically change your loot collection experience and prevent overlooked treasures.

Tip 9: Stun Mechanics
Understanding the power of stuns can significantly elevate your combat efficiency. Physical damage abilities and melee skills are most effective for stunning enemies, especially bosses. Learning to manage your stuns strategically can make challenging encounters much easier as you interrupt enemy abilities and dictate the flow of battle.

Tip 10: Preparing for Act Transitions
When finishing Act One, be sure to collect all loot and complete quests before moving on. You can always return to earlier acts for any unfinished business, as the game allows easy teleportation between different acts. This ensures you get the most out of your adventure and all the loot opportunities presented.

In conclusion, Path of Exile 2 is a game rich with mechanics and details waiting to be unveiled. By incorporating these tips into your playstyle, you can improve your overall gameplay experience to buy POE 2 Currency and better navigate the intricate world of Wraeclast. Stay tuned for more tips and build guides from Dom's Roundtable, and may your journey be filled with successful builds and epic loot!

Open Forum » MMOEXp The Best Rookies in Madden NFL 26 Explained » October 08, 2025 08:30:28

Myramillan
Replies: 1

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Being the fifth-fastest QB in Madden, Malik has a dispatch of 90 and a 94 bandy power, acceding him in the sixth position. His bandy adeptness is absolutely adamantine to advance in Authorization Mode Madden 26 coins, but the actuality that he is a few credibility abaft players like Patrick Mahomes and Justin Herbert proves he is a acceptable player.

His activity and dispatch are additionally not anniversary underestimating; they are amid the top four in position. These capabilities can abandoned be akin by Justin Fields and Lamar Jackson.Willis’s attributes can be equated to Anthony Richardson, who has an OVR of 70 and is the best quarterback on the Colts roster. The best cool aberration amid the two is their accuracy; Richard is added accurate, but you can apprenticed advance Malik’s. Likewise, Malik is a bigger brawl carrier than Richardson.

5 Troy Anderson
Yet accession 66 OVR amateur on the list! Anderson was a second-round aces for the Falcons in 2022 and is aloof cat-and-mouse for gamers to aces him, and he will actualization his prowess. His 6’4’ anatomy and solid authentic ancestry achieve him the go-to apostle for any scheme.

He has an activity of 87, dispatch of 92, and 85 change of direction, all at the top position or advancing the top position on the MLB position board. Akin if he may not be abundant of a Blitzer, gamers can calmly ascendancy him during advantage or aback breaking up the passes over the boilerplate of the field.

4 Nolan Smith
Nolan Smith adeptness be a rookie, but afterwards falling to the end of the aboriginal annular in the abstract in 2022, he is added acquirable than abounding bodies think. He is a brilliant in the making, with a 95 jumping, 81 change of direction, and 93 speed, which acme all LOLB. Akin if he is not a ascendant canyon rusher immediately, his 71 acumen moves are a top-building block. With this speed, you will absolutely get some user sacks about the bend as you accommodate accession to bead into coverage.

3 De’Von Achane
Another speedster with 91 agility, 94 acceleration for Madden 26 coins for sale, and 95 speed! De’Von Achane is amid the top bristles halfbacks in Miami, proving he is not aloof any player. His OVR of 76 is about high, abnormally aback he is a third-round rookie.

Open Forum » MMOEXP We also have the false nine or the deep-lying forward position » October 08, 2025 08:29:15

Myramillan
Replies: 1

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While Roberto Firmino has been a central figure in the Liverpool team of recent times however, the arrival of Diogo Jota has offered an outstanding option for the top position for the Anfield team. Alongside 85 dribbling and 85 finishing Jota's speed of 87 and five-star weak foot which allows him to join the team before Firmino FUT 26 Coins. He's able to slash through long balls and get around the defenders, whether scoring himself or serving as the two top players on the wing.

The final FIFA game from EA Sports, FC 26. will be a landmark launch for the franchise as well as the world soccer organization. The long-running partnership that has been forged between EA with FIFA will be ending, which means that EA Sports will take content FIFA is famously known for under a brand new name, EA Sports FC. The characters on the cover for FC 26's Ultimate Edition were revealed, including one player who was on the covers of FIFA titles previously.

Prior to that, FC 26 was leaked via Microsoft Store Microsoft Store and gave fans an insight into the game's new features. The first details regarding FC 26 were leaked such as a closed beta version for Xbox One and Xbox Series X|S and a release date that was scheduled on September 30. EA quickly responded to leaks on social media with claims of copyright, and took off any images that appeared on the internet. But, FIFA players will not be waiting long to hear new information regarding FC 26.

EA has revealed the cover stars in FC 26 Ultimate Edition: Paris Saint-Germain forward Kylian Mbappe and Chelsea striker Sam Kerr. Kerr is the first female athlete to be featured on the cover of the FIFA title. Kerr is currently the head of the Australia Women's National Team, and she's the first female to be awarded the Golden Boot in three different leagues across three continents. The cover also is the third time in a row for Mbappe being named one of the top world footballers.

In addition to the reveal of the cover EA confirmed that the announcement to FC 26 takes place on the 20th of July. Fans can sign up to receive a reminder of the trailer on FC 26's website. FC 26 web site. The official announcement is likely to showcase the game, announce platforms, and reveal the date of release to FC 26. Because Mbappe and Kerr are in FC 26 Ultimate Edition's cover FC 26 Ultimate Edition front cover it is expected that the reveal will include games played by both players on their respective teams.

This FC 26 Ultimate Edition Cover unveiling provides a peek into EA's last FIFA title and marks the long-overdue debut of a female soccer player. Mbappe and Kerr are among the world's best teams for women and men respectively. EA will continue to highlight female and male soccer stars in the event that EA Sports FC releases in 2023.

FC 26 serves as a significant transition stage for EA and the title must be a hit with fans before EA Sports FC arrives. EA is preparing to release an thrilling FIFA title to cheap Fut 26 Coins the fans for the last time. EA Sports' split from FIFA caused players to have a number of doubts about the most recent FIFA game, FC 26. Thankfully, some key information about FC 26 were revealed online, in the form of Microsoft Store showcases the new game ahead of time.

Open Forum » u4gm Battlefield 6 Global Launch Times and Preload Info » October 08, 2025 03:23:20

iiak32484
Replies: 1

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The launch of a new Battlefield title is always a major moment for the gaming community, and for Battlefield 6, officially titled Battlefield 2042, developer DICE and publisher EA planned a global rollout with multiple access tiers. For players eager to jump in as soon as possible, understanding the specific release times, preload schedules, and edition differences was essential. Many competitive players also looked into Battlefield 6 Boosting options to gain an edge early on.



Battlefield 2042’s release strategy was split into two phases: an Early Access period for premium edition owners and EA Play Pro subscribers, followed by the Standard Edition launch one week later. This staggered approach rewarded those who invested in higher-tier editions with a full week of extra playtime before the general player base joined in.



Early Access Launch – November 12, 2021: Players with the Gold Edition, Ultimate Edition, or EA Play Pro subscription on PC gained entry to the game on this date. The unlock was simultaneous worldwide, meaning the exact local time varied depending on your region’s time zone.






Region
Time Zone
Unlock Time (Nov 12)




Los Angeles
PT
12:00 AM


New York
ET
3:00 AM


São Paulo
BRT
5:00 AM


London
GMT
8:00 AM


Berlin
CET
9:00 AM


Moscow
MSK
11:00 AM


Tokyo
JST
5:00 PM


Sydney
AEDT
7:00 PM




Standard Edition Global Launch – November 19, 2021: This release opened the game to all players who purchased the Standard Edition. The unlock times matched those of the early access phase, ensuring a synchronized start worldwide.






Region
Time Zone
Unlock Time (Nov 19)




Los Angeles
PT
12:00 AM


New York
ET
3:00 AM


São Paulo
BRT
5:00 AM


London
GMT
8:00 AM


Berlin
CET
9:00 AM


Moscow
MSK
11:00 AM


Tokyo
JST
5:00 PM


Sydney
AEDT
7:00 PM




To ensure smooth access at launch, EA enabled preloading across all platforms. Preloading allowed players to download the full game before release, avoiding lengthy waits on launch day. The preload window began on November 10, 2021, at 10:00 AM PT / 1:00 PM ET / 6:00 PM GMT, giving players roughly two days to prepare before early access.




PC (Origin, EA App, Steam): Available from November 10, with downloads initiated via the game library.
Xbox (Xbox One, Xbox Series X|S): Preload could be started from the Microsoft Store or “My games & apps” section.
PlayStation (PS4, PS5): Automatic download for pre-orders, or manual start via the PlayStation Store.


The initial file size ranged from 45 GB to 60 GB depending on platform, with additional space recommended for patches and updates.



EA Play members who did not have EA Play Pro still received a unique benefit starting November 12, 2021: a 10-hour free trial of the full game. This trial included all modes—All-Out Warfare, Hazard Zone, and Battlefield Portal—allowing players to experience the complete offering before committing to a purchase.




Full Game Access: All content available, not a restricted demo.
Time-Limited: 10 hours of actual gameplay time, counted only while playing.
Progression Carries Over: Levels, unlocks, and achievements transferred seamlessly upon purchase.


This trial served as a valuable preview for undecided players, while also increasing the active player base during the crucial launch week. For those seeking a competitive edge, many explored Battlefield 6 Boosting for sale to maximize their performance from day one.

Open Forum » u4gm EA FC 26 Cornerstones Team 2 Top Players » October 08, 2025 03:22:37

iiak32484
Replies: 1

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The EA FC 26 Ultimate Team scene has been set alight with the arrival of Cornerstones Team 2, a follow-up to the hugely successful first release. This latest squad offers a blend of star power and tactical versatility, showcasing players who are the backbone of their clubs’ success. From Bundesliga sensation Florian Wirtz to the enduring brilliance of Cristiano Ronaldo, the promotion delivers both nostalgia and cutting-edge performance. For those looking to maximize their squads, securing these cards can be as game-changing as investing in FC 26 Coins to boost your transfer market flexibility.



Florian Wirtz headlines the release with a dazzling 94-rated card that transforms him from a pure playmaker into a complete attacking threat. With 5-star Skill Moves and 5-star Weak Foot, his versatility allows him to excel in central attacking roles or wide positions. The upgrades to his pace and shooting make him a consistent goal threat, while his dribbling is expected to be among the best in the game. Equipped with Technical+ and Incisive Pass+ PlayStyles, Wirtz offers the agility and vision to dismantle even the most compact defenses.



On the other end of the pitch, Cristiano Ronaldo’s 95-rated Cornerstones card is a celebration of his enduring dominance. Playing for Al Nassr in the Saudi League, his chemistry links may require creativity, but his raw ability makes him worth the effort. With significant pace enhancements and near-perfect shooting stats, Ronaldo is a lethal finisher from any angle. His Power Shot+ and Finesse Shot+ PlayStyles make him equally dangerous from distance or in tight spaces, while his 5-star Skill Moves and unique physical presence ensure he remains a match-winning asset.



Cornerstones Team 2 Player List



Player
OVR
Club
League
Key PlayStyles+




Cristiano Ronaldo
95
Al Nassr
Saudi League
Power Shot+, Rapid+


Florian Wirtz
94
Bayer Leverkusen
Bundesliga
Technical+, Incisive Pass+


William Saliba
92
Arsenal
Premier League
Anticipate+, Block+


Nicolò Barella
92
Inter
Serie A
Relentless+, Intercept+


Khvicha Kvaratskhelia
91
Napoli
Serie A
Trickster+, Whipped Pass+


Ismaël Bennacer
90
AC Milan
Serie A
Tiki Taka+, Press Proven+


Santiago Giménez
89
Feyenoord
Eredivisie
Power Header+, First Touch+


Nico Williams
89
Athletic Club
LALIGA EA SPORTS
Rapid+, Quick Step+


Orkun Kökçü
88
Benfica
Liga Portugal
Long Ball Pass+, Dead Ball+




Key Standouts

William Saliba (92 OVR): A defensive powerhouse for Premier League squads, combining pace, strength, and the Anticipate+ PlayStyle to dominate one-on-one situations.
Nicolò Barella (92 OVR): The ultimate box-to-box midfielder for Serie A or hybrid teams, with Relentless+ ensuring unmatched work rate and balance between attack and defense.


Additional Content

Toni Kroos (93 OVR SBC): A deep-lying playmaker with Long Ball Pass+ and Pinged Pass+, ideal for controlling tempo in LALIGA setups.
Pau Torres (89 OVR Objectives): A free-to-earn, ball-playing center-back for Premier League teams, benefiting from the Jockey+ PlayStyle for superior defensive responsiveness.


What makes Cornerstones Team 2 particularly appealing is the balance between top-tier stars and accessible options. Players like Wirtz and Ronaldo will headline highlight reels, but the inclusion of versatile midfielders, creative wingers, and solid defenders ensures that managers across different budgets and leagues can find valuable upgrades. With SBCs and objectives offering additional routes to secure these cards, the promotion caters to both competitive and casual players alike. For those aiming to stay ahead in the meta, building around these foundational players is a strategic move, much like knowing when to buy fifa 26 coins to strengthen your club’s potential.

Open Forum » u4gm Best PoE 2 Monk Build for Infinite Flicker Strike » October 08, 2025 03:21:56

iiak32484
Replies: 1

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This Monk build thrives on one exhilarating principle: maintaining near-permanent uptime on Flicker Strike. By mastering Frenzy Charge generation, you can teleport between enemies in a relentless blur of attacks. In PoE 2 Currency terms, Flicker Strike retains its iconic mechanic of consuming a Frenzy Charge to bypass cooldown, and our aim is to generate charges faster than they are spent. The Monk’s Ascendancy and passive tree offer multiple ways to achieve this — stacking high chance to gain Frenzy Charges on hit and supplementing with on-kill effects for rapid clearing. Combining innate speed, elemental damage affinity, and optimized gear affixes creates a self-sustaining engine that doesn’t rely on a single unique item but on precise synergy between skills, passives, and equipment.



Advantages

Exceptional Clear Speed: Instant movement from pack to pack makes mapping among the fastest in the game.
Active and Engaging Playstyle: The constant motion keeps gameplay thrilling and rewarding to master.
Layered Defenses: High Evasion, Spell Dodge, and rapid life leech from frequent hits create strong survivability while in motion.
Excellent Scaling: Investment in better gear, especially weapons and Frenzy Charge bonuses, significantly boosts performance.


Drawbacks

Visual Disorientation: Constant teleporting can be tiring for some players and obscure boss mechanics.
Single-Target Challenges: Boss fights require gem swaps or setups to sustain damage without multiple targets.
Stationary Vulnerability: Losing charge chains or being stunned leaves you exposed, requiring backup mobility skills.
High Gear Demands: Achieving infinite flicker requires specific stat combinations that can be hard to obtain early.


Main Skill Setup
For endgame, prioritize high-quality gems to maximize efficiency. The core 6-link for Flicker Strike focuses on both damage and consistency.



Flicker Strike: The centerpiece of the build.
Melee Splash Support: Essential for packs; swap to Ruthless Support for bosses.
Close Combat Support: Strong multiplier for close-range combat.
Ice Bite Support: Generates Frenzy Charges against frozen targets and adds cold damage.
Elemental Damage with Attacks Support: Scales elemental damage output.
Increased Critical Strikes Support: Boosts crit chance in synergy with Power Charges.


Auras and Buffs

Grace: Main defensive aura for high Evasion.
Herald of Ice: Adds cold damage and shatter explosions to trigger on-kill effects.
Precision: Grants crit chance and accuracy; adjust level for mana sustain.
Blood Rage: Provides Frenzy Charges on kill and attack speed boost.


Gear Priorities



Slot
Stat Priorities




Weapons (Dual Claws)
High Cold/Lightning Damage, Increased Crit Chance, Attack Speed, Crit Multiplier, Life on Hit.


Helmet
High Life, Resistances, Nearby Enemies have -Cold Resistance, +1 Maximum Frenzy Charges.


Body Armour
High Life, Resistances, Evasion, Frenzy Charge bonuses or increased crit chance.


Gloves
High Life, Resistances, Attack Speed, Added Cold/Lightning Damage, Strike Skills target extra enemy.


Boots
High Life, Resistances, 30%+ Movement Speed, Evasion, Spell Dodge chance.


Amulet
High Life, Crit Multiplier, Crit Chance, Elemental Damage with Attacks, Resistances.


Rings
High Life, Resistances, Added Cold/Lightning Damage, Increased Elemental Damage.


Belt
High Life, Resistances, Elemental Damage with Attacks; Stygian Vise for extra Abyss Jewel.




Ascendancy Path

Way of the Flowing Gale: Grants Frenzy Charge on hit and attack speed boost.
Heart of the Storm: Increases elemental damage and applies Exposure on hit.
Unburdened Soul: Adds Spell Dodge per Frenzy Charge for scaling defense.
Eye of the Cyclone: Boosts crit chance and multiplier at maximum Frenzy Charges.


Passive Tree Strategy
Path through Dexterity and Intelligence areas to quickly secure Frenzy Charge nodes. Then focus on Claw-specific damage and life on hit clusters, critical strike nodes, and substantial life nodes. Notables like Claws of the Pride and Wind Dancer enhance offense and defense, while Acrobatics and Phase Acrobatics offer strong survivability. Maintain at least 95% hit chance for endgame bosses by balancing accuracy with speed, damage, and life. This ensures the build’s flicker chain remains uninterrupted for maximum efficiency in all content, making it both powerful and versatile in the long run with PoE 2 Currency for sale.

Open Forum » nba2king Madden NFL 26 has several actualization » October 06, 2025 07:10:09

joenxxx24
Replies: 1

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Madden NFL 26 has several actualization that advance the boundaries of accurateness already afresh in sports gaming. The proprietary Sapien technology gives players new anatomical accuracy, accouterment with Madden 26 coins added conscientious movements on the field. The bold additionally offers bigger ascendancy through its latest adaptation of FieldSense. The AI is fine-tuned for smarter accomplishments and reactions during gameplay, convalescent the accurateness further.

Franchise admission brings mini-games aback into the mix for the aboriginal time aback Madden NFL 12. There's additionally an admission in barter slots, updates on uniforms, and refinements to chargeless bureau and abstract systems. Superstar admission allotment as well, accessible for both offline and online play. The two modes accessible are accustomed as The Alliance and Showdown, respectively. The awning amateur for this year's chapter is Buffalo Bills quarterback Josh Allen, who leads a star-studded agenda in the new season. Madden NFL 26 for PS5 is up for grabs at the bargain accumulated of $42.99 on Amazon for a abbreviate period.

Madden NFL 26 introduces the groundbreaking Sapien technology, transforming the way characters move in the game. This new physics agent alongside bigger FieldSense delivers abundant added astute gameplay. Add in the bigger AI and acknowledgment of mini-games, there's a lot to be aflame about. To achieve the accord akin sweeter, the bold is now accessible at an best low price.

Sapien technology for anatomical accurateness in amateur movement. Added ascendancy and accurateness with the newest adaptation of FieldSsense. New players led by the Buffalo Bills quarterback Josh Allen on the awning
Check this accord out on Amazon

Highlights Rebuilding in Madden NFL 26's Authorization admission is a acceptable activity, abnormally with a aggregation that needs a apple-pie and has admired barter assets or aerial abstract picks. The New England Patriots accept beneath aback Tom Brady left, and players should focus on architecture about high-rated players like Mathew Judon while aloof for a abeyant high-potential quarterback in the accessible draft.

The Minnesota Vikings accept a solid abject aggregation with standout players like Justin Jefferson and T.J. Hockenson, authoritative them a acceptable best for a rebuild. Accolade a quarterback to bout Jefferson's aptitude is acute for abiding success.

In the NFL world, teams generally go into apple-pie phases, spending a few seasons abandoned architecture a new agenda that can compete. This can be done through trades, abstract picks, acceptance time for a amateur to develop, or artlessly reshuffling the agents and plays of the team.

Related Madden NFL 26: 10 Best Quarterbacks, Ranked Acceptable a Super Bowl afterwards an aristocratic quarterback in Madden NFL 26 is an acclivous activity so try to lock bottomward one of the best in the business.
Rebuilding in Madden NFL 26's Authorization admission is consistently a fun activity to do, with the achievement of acceptable with a aggregation that has been congenital from the arena up actuality anytime so sweet. Some teams do not allegation a rebuild, so it's important to aces a aggregation that not abandoned needs a apple-pie but has a acceptable accumulated of picks or players that could be acclimated in big trades.

Since Tom Brady's abandonment from New England, the Patriots accept been on a decline, with quarterback Mac Jones declining to set the apple afire in acceding of his performances. Their advanced receivers are additionally lackluster, with Juju Smith-Schuster abandoned actuality 81 rated as their highest-rated WR. The actuality of Mathew Judon creates an befalling for a big trade, as he is 90 rated, authoritative him a admired asset.

Players could attending to anatomy about their higher-rated players with cheap Madden 26 coins like Judon. However, a apple-pie can booty assorted years and with Judon actuality 31 years old, his appraisement will acceptable alpha to decline. The aboriginal move aback rebuilding with the Patriots would be to advance the accessible abstract for any high-potential QBs, or go for a blockbuster QB barter and anatomy about that individual.

Open Forum » eld.gg Brazil is home to one of the top talent pools anywhere in the world » October 06, 2025 07:07:34

joenxxx24
Replies: 1

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Brazil is home to one of the top talent pools anywhere in the world. It's not a coincidence to find that Brazil's Brazilian National team nearly always at the top of the list prior to every world cup. Unfortunately, because of licensing requirements with FUT 26 Coins the players will not be allowed to play the team's starters for EA FC 26. Brazil isn't a excellent team in FIFA consequently. It's painful to play with teams that have made-up names. The players would like to know whether they're playing the ball as a striker or defense player, for instance.

Germany is home to a wealth of promising young talent who has yet to make it internationally. Many German famous players have quit their position on the National team, which has allowed the upcoming stars to replace them. Although the national team boasts some highly rated cards, they don't always work well together in games.

Substituting out Ginter and Rudiger can help speed. Klostermann, Goretzka, Max as well as Kimmich are the top back four currently. The back four has plenty of substitutes to fill out the midfield. Clubs can sub in Werner as a striker, and also have Havertz as a CAM position in the middle. Sane and Gnabry can play at the wings.

As they have always done, Spain has put together an impressive squad for 2021. This Spanish national team includes many good players, but only a handful are truly outstanding. The players in the team are competent in everyday life however, they are not always so when playing.

Other than Adama The majority of Spanish attackers are at the lower 80s but this is not enough to get past defenses. The players will need to incorporate Adama, Laporte, Gaya and Oyarzabal into the starting line-up. Many of them are injured or are out of the lineup right now.

Holland has a great selection of promising young superstars. The team is led by Wijnaldum Depay as well as van Dijk, who are each awe-inspiring players for their clubs. Promes, Bergwijn, and van de Beek are all fantastic players who can be brought into the team , too. Gamers have the option of choosing between six great center backs as well as seven outstanding attackers. * With Dumfries joining the team it is likely that the Netherlands defense is loaded.

Weghorst, De Roon, De Vrij, and Blind should be substituted in place of Malen, Van Dijk, Van De Beek, and Klaassen. These changes mean that Holland is a formidable player at any position in a four-at-the back formation.

The Argentinian national team is one of the most effective attacking squads of any country. The team is comprised of Dybala, Aguero, and Messi in the on the front. Di Maria, Martinez, and Gomez are all bench players, despite having been top performers in their respective clubs. Argentina's dazzling attack is again hampered due to its subpar middlefield as well as defense. Otamendi as well as Romero are both incredibly slow and Argentina's defense can break down often. Despite their poor defence, Argentina is one of the top national teams in the world.

Alongside the players above, teams might be looking to substitute Quarta to increase their pace in the back. Perhaps moving Acuna to the midfield could enhance the defensive strength of the squad too.

The Italian national team is well-balanced in EA FC 26. Immobile, Insigne, and Chiesa are top attackers up in the front. Italy additionally has variety with cheap Fut 26 Coins of midfielders who are suitable for the starting line-up. Like Argentina the center backs of Italy tend to be a bit slow during games. Chiellini compensates for the his slow speed with the strength of his body, however Bonnuci is prone to cause a team to fall when it comes to the last third.

Open Forum » Rsorder I believe it has impacted it positively » October 06, 2025 07:06:03

joenxxx24
Replies: 1

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To add on to the things Liam mentioned I believe that it's made us think more about the different groups of players we've designed for. It seems like a game that's about two decades old, it's natural to usually focus on our older players most of the time, due to the fact that they want more content with OSRS gold and we've identified that as a part of our player base. On the mobile side, we can anticipate to see a large number of new players. In fact, we witnessed this in the last year, when we ported the game from Steam at first.

So, we're trying develop more with a larger public in mind, and I'm sure that's changed our approach we take to development. We're determined to ensure that everything is accessible for everyone and make it easier to access, and doing more to bring more people onto board, and then let them play at the right speed.

One of the biggest drawbacks of RuneScape is perhaps the constant weekly content updates. Is this schedule set to change following the launch of RuneScape Mobile?

I believe it has impacted it positively. We've added over 1000 new features to the game throughout its time that's pretty amazing. This has given us the chance to build teams, for instance and bring in individuals with the right expertise to work on mobile, since mobile isn't our main field of knowledge. We've also significantly increased the speed with which we've released content over the past 18 months and that's going to keep growing beyond the launch on mobile, too.

Amazing, and speaking of the move to mobile, what were the most important modifications you've made with regard to your RuneTek 5 engine that powers the MMO in order to adapt the game to mobile devices?

In truth it was the time we launched the latest rendering software that it was modified to be more flexible in terms of the platforms it could run on. The other changes that we examined included how we handle download and caching of assets on our servers. This will result in more fluid experience during the beginning, since you've already downloaded the assets.

The gesture controls that are available in the game have also been a major feature. The use of gestures was unheard of in RuneScape before we began working on this, and the layers of API call-backs made it possible to implement gesture controls. The main goal was to move the code base that didn't contain Java and that could easily be moved between platforms.This has also inspired us to examine basics, such as what your character's appearance in game, and what do you look and feel like in games. With the influx of new players entering the game through mobile, we wanted the game to look as professional as is possible which is why we decided to begin new projects. We're simply sprucing up a few small textures and improving resolution, and all of this, which means that the whole game will appear much, much better and run more fluidly. The first impression players make will be crucial I believe.

In the context of gesture controls Do you think they'll put mobile players at an advantage against PC players? In the past, RuneScape had its own separate PVP game, DarkScape If elements similar to these were to return will mobile players be able to play the game more challenging? If so, how can you change your strategy to accommodate for this?

I don't think so because of how RuneScape combat is conducted, there won't be any major disadvantages in playing on mobile or desktop. I believe that the biggest advantage with cheap RS gold is due to the player's skill and knowledge of their settings and understanding the way their interfaces work. When it comes to fighting we've ensured that on mobiledevices, you have the ability to have access to a lot of action bars so you'll be able to be efficient not only in PVE or bosses, but also PVP too. The most important difference will be the skill of each players, I believe.

Tab Games Forum » New Saga Machine Subreddit » November 10, 2021 17:39:13

beholdsa
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There's a new Reddit community that has been created for discussing the Saga Machine roleplaying games (Age of Ambition, Shadows Over Sol, Against the Dark Yogi, Dime Adventures) or other Tab Creations games.

Check it out and join today!

https://www.reddit.com/r/sagamachine/

Tab Games Forum » Ganjifa Reincarnated » October 14, 2021 17:43:16

Hey all, Tab Creations just launched it's latest project on Kickstarter for a new printing of our sold out Ganjifa. Check it out!

https://www.kickstarter.com/projects/tabcreations/ganjifa-traditional-indian-playing-cards-reincarnated

Tab Games Forum » Jovian Whispers » May 03, 2021 14:43:38

I am pretty excited about our upcoming kickstarter. I will be the first time any of my own actual writing will be part of one of our kickstarted projects. (so it is only one side trek, but you have to start somewhere!)

https://www.kickstarter.com/projects/tabcreations/jovian-whispers-dark-science-fiction-roleplaying

Open Forum » Genghis Khan Conquers the Moon! » December 12, 2017 04:46:20

beholdsa
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Today in Inspirational Media for Dime Adventures, we present: Genghis Khan Conquers the Moon!

https://youtu.be/p8W9tObWc3o

Tab Games Forum » [TabBlog] Dime Adventures Open Beta 3 » November 20, 2016 14:42:04

beholdsa
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Today have again updated the open playtest of Dime Adventures, our upcoming pulp alternate history roleplaying game! This will be the final open beta test of the game before its January Kickstarter. Anyone can sign up for the open beta today, and download a fully-playable draft of the game rules! Just enter your email into the signup form here!

Want to know more about Dime Adventures? Here's the blurb:


Pulp Tales of an Alternate Earth!

The year is 1904, but in a world that never was!

Dinosaurs still roam forgotten corners of the land. Alien influences operate from the skies. Mystics wield ancient powers, while strange new sciences promise to change the world. The dead rise from the grave. All the while, modern movements sweep the globe, and bold explorers venture deep into the unknown or delve into forgotten ruins.

The world is ripe for adventure!

Dime Adventures is a pulp alternate history role-playing game using the Saga Machine system.

Tab Games Forum » [TabBlog] Dime Adventures Open Beta 2 » September 06, 2016 15:45:13

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We have updated the open playtest of Dime Adventures, our upcoming pulp alternate history roleplaying game! Anyone can sign up for the open beta today, and download a fully-playable draft of the game rules! Just enter your email into the signup form here!

Want to know more about Dime Adventures? Here's the blurb:

Pulp Tales of an Alternate Earth!

The year is 1904, but in a world that never was!

Dinosaurs still roam forgotten corners of the land. Alien influences operate from the skies. Mystics wield ancient powers, while strange new sciences promise to change the world. The dead rise from the grave. All the while, modern movements sweep the globe, and bold explorers venture deep into the unknown or delve into forgotten ruins.

The world is ripe for adventure!

Dime Adventures is a pulp alternate history role-playing game using the Saga Machine system.

Open Forum » [Development Blog] Combat System Design » April 14, 2016 13:45:43

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I've been thinking quite a bit recently about RPG combat system design. After all, combat systems are a major emphasis in many (if not most ) RPGs.


Combat system design is a fun/time optimization problem.


These days I think about combat system design as a fun/time optimization problem. That is, ideally you want to maximize the amount of fun you get out of the combat system per unit of time spent. Obviously, how much fun you get out of something is quite subjective, and how much time you want the combat system to take up is going to vary with the design goals of the game, but I still think this is a useful optimization metric to keep in mind when considering potential rules for a combat system. Here are a few ways this can be applied:


If a rule in combat takes time to resolve, but doesn't add to the system's fun in some way, it's probably a bad rule. Example: If scoring a critical hit means rolling on a critical hit table, but most of the results are some variation of ‘add a few bonus points to damage,’ it might be better skip the table entirely and go right to adding a few points to damage. Alternatively, the table might be made interesting enough to justify the time it adds to combat.
If combat isn't an emphasis in your game, it's okay if the combat system isn't all that exciting, so long as it's super-quick to resolve. Example: If I'm running a game based after telenovelas, it's okay not to have an in-depth system for combat maneuvers, ambushes, suppression fire, etc. So if two rival suitors pull guns on each other after a shocking realization, it's fine if the combat system is just ‘make an opposed guns roll.’ The combat itself doesn't have to be all that interesting - just quick - so that the game moves on to the interesting parts.
Even if combat is a major part of the game, it's good to have a way for uninteresting combats to resolve quickly. Example: If a two-bit thug points a gun at Batman, this isn't an interesting fight, even if combat is a major focus in supers games. The GM shouldn't have to break out minis, initiative rules, counting hexes/squares, etc. Batman should just knock the gun away and take the thug out! A good GM will recognize this and run the situation accordingly, but it's amazing the number of games that recognize this situation in their rules as written.


Another important realization about combat systems is to recognize that they are basically a just mechanism to resolve a particular type of scene in the game - specifically, combat scenes. Ideally, every action made in combat should contribute to progressing the resolution of the scene, or to making the resolution interesting in some way.


A Combat system is a mechanism to resolve combat scenes. Every action should move the scene towards resolution.


This is an important realization because in many traditional combat systems, a large number of actions don't significantly contribute to the scene's resolution. The quintessential example of this is attacking and missing in combat. When this happens no real progress has been made by either side to resolve the situation, the stakes have not been raised and usually the outcome of that attack isn't particularly interesting.

In our Saga Machine games, this is the primary reason that, defensive reactions aside, the math is heavily stacked in favor of attacks hitting. Attacks that connect progress the game state by reducing the defender's health, and bring the scene closer to resolving. Furthermore, most of the time that attacks miss, it's because the defender took a defensive reaction. Since those always have a cost in AP/prana, the game state is progressed in a different way, with the defender having fewer AP/prana resources.


A combat system is a cycle, within which are smaller cycles. Each cycle has its own resources and its own pacing.


That leads me to the final, insight that I want to bring up in this post: The vast majority of combat systems consist of some sort of cycle within cycles. These are repeated over and over again until the scene resolves. In fact, roleplaying game sessions themselves are a sort of cycle within which the the smaller combat system cycles are placed.

The most obvious example of this is the traditional combat round: everyone gets a turn, takes action(s) and then that process repeats. Each round is one cycle. Within that, each turn is its own mini-cycle. In Against the Dark Yogi, for example, that would be: take an action, resolve it, repeat until out of prana or until an action requiring a flip is played.

Each kind of cycle has its own pacing and its own resources. For example, in many combat systems, an important resource for combat overall is HP. As the combat progresses, HP is lost, moving the game state forward towards the resolution of the scene. Within a combat round, an important resource is actions. Each character gets some number of actions and then uses those to affect the state of the game.

Ideally, every cycle should offer the opportunity to do something fun that progresses the game state. For example, on her turn, a player wants to be able to do something interesting that helps out her side in the combat. One reason why stun/shaken mechanics are disliked in some parts of the RPG community is because they frequently are implemented in a way that denies players the ability to do this. Similarly, healing mechanics can be controversial because they can be seen as reversing the progress of the game state, giving the sense that state is just ‘treading water’ rather than bringing about a resolution one way or the other.

To sum up my post: Visualize combat systems as this interlocking set of cycles. Each cycle you want to squeeze out as much fun as you can in a timely manner. And every time you do this, you should be moving the game forward, towards the resolution of the combat scene.

Tab Games Forum » [TabBlog] Shadows Over Sol: Consequence Cards Released » January 26, 2016 11:21:16

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Today we are proud to release our second accessory for Shadows Over Sol: Science Fiction Horror Roleplaying! These would be the Shadows Over Sol: Consequence Cards.

A key component of the Shadows Over Sol rules are for characters to take consequences - the mechanical representation of various penalties, bonuses or status effects influencing the character. Different mechanics within the game can cause consequences, including special traits, critical successes and failures - or any situation where the GM thinks the consequence will heighten the tension in the game!

Shadows Over Sol: Consequence Cards are a quick and easy way to keep track of consequences in your game. Simply set them on the table in front of you as your character takes consequences, or hand them out to other players when you cause them! Each of the 14 consequences listed in Shadows Over Sol are featured here.

Status Report


The first printing proof for the Shadows Over Sol core rulebook had an issue with the lower margin. The files have been corrected, and sent to the printer for a second printing proof. See the DevBlog post here. We're hoping it will arrived and be given the OK next week.
The Small Mercy adventure is now finished with both editing and layout.
Printing proofs of the Shiny New Toys and Ready-Made Heroes supplements, and the Small Mercy adventure, have also been ordered.
The Small Mercy adventure is almost out of editing and will be entering layout soon.
The Beyond Human supplement is now in active layout. Both the Fatal Frontier supplement and the Eviction Notice adventure are waiting to be next in line.

Tab Games Forum » [TabBlog] Shadows Over Sol Released! » January 04, 2016 12:40:34

beholdsa
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We are happy to announce the public release of Shadows Over Sol: Science Fiction Horror Roleplaying! Available in PDF, EPUB and MOBI, Shadows Over Sol can be purchased from DriveThruRPG.

A hard science fiction future of conspiracy and horror!

Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity.

The culture has shattered into myriad subcultures; nation-states are the hollow shells of what they once were. Corporations and other groups wage small-scale wars in the streets or in space. Bioengineered horrors left over from these conflicts stalk the hulls of ruined stations and abandoned colonies.



But for an enterprising team willing to brave the horrors, there’s always a profit to be made.



Shadows Over Sol is a hard science fiction horror roleplaying game using the Saga Machine system. Its features include:


Discover the secrets of the Sol system, with multiple GM options to keep players on their toes.
Support for a wide spectrum of play in the science fiction and horror genres.
A fully-realized setting with a detailed breakdown of both social dynamics and the solar system, from Mercury to the Oort Cloud.
Systems for personal combat, engineering, hacking and more!


Status Report


Printing proofs of the Shadows Over Sol core are being ordered and print copies should be available later this month.
Character sheets are available here!
The next items for release are, in order: GM Screen Inserts, Consequence Cards and Ready-Made Heroes for Shadows Over Sol. They should be made available, one ever couple weeks from this point forward.

Tab Games Forum » [Development Blog] Shadows Over Sol: Engineering » July 18, 2015 11:18:52

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Engineering to solve problems is a common trope in the science fiction genre. I can't count the number of times in sci-fi movies, books or TV shows that I've seen characters whip up a technological solution to the problem at hand through the expert use of improvisation and engineering know-how.

Shadows Over Sol supports this common genre trope through the engineering subsystem. This system allows players to design, assemble and use new technology of their own design. Sometimes these solutions work as designed, sometimes there are bugs that cause unforeseen complications and sometimes these designs can fail spectacularly.

Mechanically, engineering is divided up into two stages. The first is the design stage. In this stage the player describes what she is trying to achieve. The GM then assigns the task a difficulty, timeframe, cost and other requirements. The player then makes an action to perform the actual design work, draw up the blueprints, do the required math, etc.

The second stage of the engineering subsystem is the prototype stage. In this stage the character gathers the necessary components and then does the actual assembly. Engineering jobs can be rushed, which reduces the required time, but increases the difficulty. Players may also choose to only use whatever makeshift components are on hand, which reduces cost and increases the possibility of complications.

Throughout this process there is the possibility that the design or prototype will work, but still have unknown bugs. These issues can provide further complications when the technology is used. This can make for a fun narrative hook as characters deal with the unforeseen consequences of their untested tech. This also makes a good hook for the horror genre tropes in the game. The technology may be successful, but at what cost?

Shadows Over Sol is our upcoming science fiction horror RPG. Its Kickstarter is scheduled to begin September 1st. In the meantime, you can download the free Quick-Start, or sign up to be notified when the Kickstarter is ready.

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