Viewing posts from August, 2018
Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games or review the design of one of our past games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....
Welcome to the second post in our weekly design series, wherein I talk about the design of one of our upcoming games or review the design of one of our past games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....
Welcome to the first of what will hopefully be a weekly series of design posts, wherein I talk about the design of one of our upcoming games or review the design of one of our past games. The goal of these posts is intended to be a frank discussion of game design, both what works and what doesn't, rather than marketing or that sort of thing....
As with last quarter's Tab Update, we've been busy enough that I put off making this post until the middle of the quarter. But it's time to dust off the keyboard and get typing!...