Viewing posts for the category DevBlog
Welcome to the third Tab Update of 2019! Since the last quarterly update, we've released Dime Adventures: Wild Hunt, had our largest sale ever, worked on We're All Going to Die Here and made a ton of progress writing and playtesting Age of Ambition! So let's look at each of these in more detail....
Over the past several months the Age of Ambition playtest has come a long way. It's gone through numerous revisions based on playtester feedback and the game is shaping up nicely!...
A month ago we officially announced Age of Ambition, the roleplaying game of forward-facing fantasy. Since then we've been hard at work writing and playtesting the game. In fact, we recently completed our sixth internal round of playtesting....
Was our last update really in January? Wow! That's been a long time. Sorry for the radio silence!...
Welcome to the latest post in our design series, wherein I talk about the design of one of our upcoming games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....
Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....
Welcome to the latest post in our weekly design series, wherein I talk about the design of one of our upcoming games or review the design of one of our past games. The goal of these posts is to have a frank discussion on game design, both what works and what doesn't....