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Shadows Over Sol: Character Creation

Horror would be nothing without characters to experience dread and terror. Science fiction would be little without characters to make the future happen. Player characters are the heart of any roleplaying game. Character creation in Shadows Over Sol takes place over the course of a few basic steps. These steps establish a character's concept, capabilities and place in the world. A bit of insight about each of these steps is given below....

Shadows Over Sol: Subcultures

In the future of Shadows Over Sol society has fractured into numerous subcultures, each fed its own spin on the world around it, and possessed of its own values, distinct from others. These subcultures have their own trends in dress and speech, allowing members to easily identify those that share the same subculture, and single out those who do not belong....

Shadows Over Sol: Engineering

Engineering to solve problems is a common trope in the science fiction genre. I can't count the number of times in sci-fi movies, books or TV shows that I've seen characters whip up a technological solution to the problem at hand through the expert use of improvisation and engineering know-how....

Shadows Over Sol: Hacking

Often roleplaying game hackng systems are designed in such a way that it is easy for hackers go off to do their thing while the other players are left sitting and waiting. The hacking and encryption system in Shadows Over Sol is specifically designed to help alleviate this problem....

Shadows Over Sol: Combat

Shadows Over Sol is a science fiction horror roleplaying game. A good horror story is all about the tension. It’s about the impending doom, the oncoming desperation, the inevitable moment of shock and terror. Then—once the moment of violence arrives—it’s swift, it’s brutal and it’s a game-changer. Frequently characters in horror stories spend more of their time trying desperately to subvert, trick or improvise against the subject of their horror than they do confronting it directly....

Shadows Over Sol: Dark Future (Part 3)

This post continues the Shadows Over Sol Dark Future setting preview started two weeks ago and continued last week. Those interested in Shadows Over Sol are encouraged to sign up for the open beta test or to download the Quick-Start. The full game is scheduled for a September Kickstarter....

Shadows Over Sol: Dark Future (Part 2)

This post continues the Shadows Over Sol Dark Future setting preview started last week. Those interested in Shadows Over Sol are encouraged to sign up for the open beta test or to download the Quick-Start. The full game is scheduled for a September Kickstarter....

Shadows Over Sol: Dark Future (Part 1)

The text of Shadows Over Sol is scheduled to be out of editing soon, the Quick-Start is doing well on DriveThruRPG and the open beta test is in its final weeks. It’s time to begin previews of the upcoming science fiction horror RPG in anticipation of its September Kickstarter. We begin with a preview of the game's vision of the future....

Playtest Report: Shadows Over Sol #4

Work on Shadows Over Sol continues to go well. Word from our editor is that the text is about half edited. If editing continues to go to schedule, we hope to have the full text back in our hands by the end of next month....

Playtest Report: Shadows Over Sol #3

Progress on Shadows Over Sol continues at a breakneck pace. Reports from the second open playtest have been coming in, revisions have been made and we’re soon going to ramp up to get ready for the final round of playtesting. Most systems have reached a stable state in playtest, but the ship-to-ship combat system is going get a bit more attention and polish in this upcoming round....

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